About Me
Hei, name is Felix Ostwald, from Italy based in Rome. I’m 3D Artist focused most in 3D Modeling for Games like Assets, Character and Environment. Currently I'm dedicated to improving my portfolio. I am seeking a new career opportunity in the Games Industry, as a 3D Artist/Generalist and would be willing to re-locate.
In 2010 I've started my career by studing at A.I.V. (Italian Videogame Accademy) where I learnt all the basics of how create valuble game assets, it was an amazing learning experience. Since I grew up playing games I set my focus to work in that industry and finaly I start making the first steps to enter in this world. Currently I continue working at A.I.V. like 3D Artist for comming projects and Assistent to the lessons and helping the new students.
Thanks for visiting my website!
Contact :
+ Email: felixostwald3d@hotmail.com
Main Skill / Software:

Autodesk Maya 2015
+ 3D Modeling & Low-Poly
+ Digital Sculpting
Zbrush 4R6
+ Retopology
TopoGun
+ UV Mapping
Maya 2014, UV Layout
+ Maps Baking
xNormal
+ Texturing
Photoshop CS6, Quixel Suite, Substace Designer
+ 3D lightnig & Render
Marmoset Toolbag 2, V-ray, Keyshot 4
+ Compositing & Post Production
Photoshop CS6
Experience:
+ Workshop - Character Creation in ZBRUSH – May 9th – 11th
Three days workshop whit Daniele "Danko" Angelozzi, in which we sculpt a character from a predefined concept. Great experince where I learnd a lot over human anatomy and some interesting tricks in Zbrush.
+ 3D Artist/Assistant – AIV Italian Videogame Accademy – December 2013 to Today
3D Artist/Assistent – Create 3D props for the games in upcoming projects, create 3D execises for students, teaching students the correct use of the software and the workflow.
+ Galaxy Wars – AIV Italian Videogame Accademy – March 2012 to January 2013
Environment Artist – Created 3D props for the game, created 3D space ships and textures, created high poly and low poly.